Mobile Devices

 

Mobile Devices

With 'mobile devices' people have used to mean most often mobile phone (SMS, WAP, iMODE, GPRS and Bluetooth) but also other mobile terminals like Pocket-PCs, PDAs, laptops and Tamagotchi kind of systems. Mobile content can be interactive or non-interactive, potentially networked, most supposedly personal, user-driven, potentially position and context sensitive and multifunctional (programmable). Mobile wireless devices have some unique characteristics. They are:

- Constantly on
- Assigned to an individual
- Interactive
- They have unique identity
- Their location is known at all times
- Fit for location based information

 

Mobile Entertainment

In order to provide competitive entertainment content and services for the emerging mobile technology generations, one has to understand, what makes successful mobile entertainment. For example, in the case of interactive multi-user mobile entertainment we may be going to see similar communities as those emerged around Internet based games. In addition when making the old forms of digital entertainment concepts mobile, mobile technologies facilitate totally new types of entertainment that utilise pervasiveness of the mobile technologies and the possibility to pinpoint the location of each user.

UniversalGaming is constantly researching how technical innovations and new functionalities result in opportunities for new entertainment concepts in general and new casual game concepts in particular.