Serious games in space: Working with NASA
Small developer shares the story of its out-of-the-world space game and its experience collaborating with NASA during development. A report from the Serious Games Summit in DC.
WASHINGTON, DC--While most presentations yesterday at the Serious Games Summit addressed the challenges associated with managing the relationship between serious game clients and game developers, with a focus on what not to do, two individuals took a different tack--taking the stage to explain what they did right and how a successful collaboration with NASA on an educational game opened the door to performing development work for the space agency.
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